Wednesday, November 14, 2012
Character for Games
This is a character I modeled using Maya and Zbrush with the intention of having it be game resolution. She is complete with normal, diffuse, and spec maps. The smaller images are screen grabs taken from Maya viewport while the larger one is taken from the game engine Marmoset.
Ninja Girl

This piece was based on a character by the artist Ky Bui. You can check out more of his work here:http://www.gingerookie.com/. Responsible for all aspects except the concept
Responsible for all aspects except the concept
Game asset: Tree
This is a game resolution tree I built for a private game project. So far it just has the diffuse and alpha for the leaves as well as the alpha for the trunk
Thursday, February 3, 2011
Sketches
A few drawings out of a magazine. I'm doing these to understand value and subtlety. Hopefully, what I learn from these I'll be able to translate into other mediums
Subscribe to:
Comments (Atom)








