Did this for an art show at Nucleus last year. So much fun!
Friday, June 27, 2014
Saturday, December 29, 2012
Han Solo painting
This is a painting of the character Han Solo from the movie Star Wars played by Harrison Ford. I did this for practice in my spare time. Based on a photo I found on tumblr.
PScs5
Friday, December 21, 2012
Thursday, December 20, 2012
Wednesday, December 19, 2012
Digital Painting of my dad
It's been awhile since my last update. Now that school is done, I can concentrate on painting and building an online portfolio. I'm doing more of these studies in order to improve my skills at painting in photoshop
Monday, December 17, 2012
Environment Paintings
These are a couple Environment Paintings I did with the idea of a futuristic fortress in mind. I did a second variation to give the painting a slightly different feel and story
Wednesday, November 14, 2012
Cosmonaut
This is a high resolution bust done using Maya and Zbrush. Some of the objects (face, helmet, cloth fabric) are using normal maps. This is a 3D interpretation of a concept by the artist Brad Wright. Here is a link to the piece:
http://bradwright.deviantart.com/art/Cosmonaut-180711525?q=sort%3Atime%20favby%3Aspinebender&qo=328
http://bradwright.deviantart.com/art/Cosmonaut-180711525?q=sort%3Atime%20favby%3Aspinebender&qo=328
Character for Games
This is a character I modeled using Maya and Zbrush with the intention of having it be game resolution. She is complete with normal, diffuse, and spec maps. The smaller images are screen grabs taken from Maya viewport while the larger one is taken from the game engine Marmoset.
Ninja Girl

This piece was based on a character by the artist Ky Bui. You can check out more of his work here:http://www.gingerookie.com/. Responsible for all aspects except the concept
Responsible for all aspects except the concept
Game asset: Tree
This is a game resolution tree I built for a private game project. So far it just has the diffuse and alpha for the leaves as well as the alpha for the trunk
Thursday, February 3, 2011
Sketches
A few drawings out of a magazine. I'm doing these to understand value and subtlety. Hopefully, what I learn from these I'll be able to translate into other mediums
Wednesday, October 27, 2010
Exterior Environment Revision
This is my 2nd revision of this environment. I got some good feedback from my teacher on what needs to be fixed so I'll be posting updates as soon as I can
Sunday, October 17, 2010
Environment Designs
These are a few thumbnails for environment composition. My teacher will choose which one I should push further
Tuesday, October 12, 2010
Tuesday, October 5, 2010
Homeless Hero
For my character modeling class, I've chosen a design from the company Massive Black. I've blocked out the different pieces of the character in order to better understand the amount of work/time that needs to go into this model.
Thursday, September 30, 2010
Engineer concept
He's an engineer. He uses his tools to build/repair things and fight crimes. I'm developing a story around him and haven't yet determined if he's the hero or the villain. He starts as a hero but.... things change
Wednesday, August 18, 2010
First Post
A high school girl possessing super-natural abilities. One of three hero concepts done for my production design 2 class
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5 out of 8 thumbnails for class.

